Linux Game Programming W/CD [With CD-ROM] Mark Collins

ISBN: 9780761532552

Published: March 1st 2002

Paperback

331 pages


Description

Linux Game Programming W/CD [With CD-ROM]  by  Mark Collins

Linux Game Programming W/CD [With CD-ROM] by Mark Collins
March 1st 2002 | Paperback | PDF, EPUB, FB2, DjVu, audiobook, mp3, RTF | 331 pages | ISBN: 9780761532552 | 5.24 Mb

With the growing interest in Linux on the desktop, it is only a matter of time until everyone will want high-quality Linux games. With commercial developers now setting up in-house teams for porting their titles to Linux, people are finallyMoreWith the growing interest in Linux on the desktop, it is only a matter of time until everyone will want high-quality Linux games. With commercial developers now setting up in-house teams for porting their titles to Linux, people are finally acknowledging that the OpenSource platform is a viable gaming platform.

Linux. Game Programming is your guide to game development for Linux, covering all the APIs and methodologies you will need, as well as some more advanced techniques rarely discussed in other game development guides, such as neural networks and genetic algorithms. You will also find valuable information on 2D graphics using SDL, Xlib, and SVGAlib- 3D graphics using OpenGL- networking, lobbying, and threading- artificial intelligence and learning systems- genetic algorithms- and much, much more



Enter the sum





Related Archive Books



Related Books


Comments

Comments for "Linux Game Programming W/CD [With CD-ROM]":


nikefreerun3salecalifornia.com

©2009-2015 | DMCA | Contact us